PS5 全数字化的冬天:RPS 编辑团队之反思
Now is the winter of your discontent, console blaggards: the RPS team reflect on PlayStation going digital-only
📌 内容摘要
RPS 编辑团队就索尼取消 PS5 光驱一事展开讨论。高级编辑 Alice 结合自身经历反思数字所有权的脆弱——她的 Kindle 电子书被强制下线、过往文章在网站上消失——质疑我们是否早已陷入数字时代的困境。
English summary (点击展开)
The RPS team reflects on Sony's decision to drop physical disc support for PS5, with senior editor Alice reflecting on how digital-only ownership has gone wrong for her Kindle books, lost online work, and the fragility of digital preservation.
📖 正文
中文版 (全文翻译)
索尼这周放出的消息引发了广泛讨论——他们将取消实体游戏发行,不仅限于自家作品,还涉及第三方游戏。在PC游戏领域,我们其实已经很久没见过实体游戏发行了,但索尼这一举动还是在RPS(摇滚纸剪刀)论坛上激起了一些讨论。核心问题是:这究竟是个大事件,还是一如既往地——主机平台在懒散地追随PC早已走过的老路?我个人最初的想法是,这事对PC玩家来说,意味着我可以幸灾乐祸地拿主机玩家开涮,享受"有人陪我一起倒霉"的快感。但毕竟我不是游戏保存方面的专家,自己也从未遇到过数字游戏无法访问的情况,所以我不禁想问:我们是不是早就身处"地狱"之中了?还是说这其实没什么大不了的?又或者,只是我目光短浅,看不见鼻子尖之外的游戏世界?
📄 English excerpt (点击展开)
Disc-uss This week brought the news that . Not just for their own games, but third-party, too. Here in the world of PC gaming, we've largely been without physical game releases for yonks now, but this move by Sony has stirred up some discussion at RPS. Mainly, is this a big deal or, as ever, a sign of the consoles lazily trudging after the path carved on PC? Right. So. My only initial thought, in terms of what this means for us PC lot, is that I could smugly indulge in the kind of misery-loves-company mockery that . But then I’m no expert on game preservation, and can’t recall ever losing access to a digital game myself, so I wonder: are we actually already in Hell, or is it not really a big deal, or am I simply incapable of perceiving the games world that exists beyond the tip of my nose?